Renewable Energy Sources

This e-learning module explores renewable energy sources, designed to educate and engage users through a structured format of Learn, Play, and Quiz sections. It provides comprehensive insights into different types of renewable energy, such as solar, wind, and hydro, and their roles in sustainable development. The module combines interactive content with game-based learning elements to enhance user understanding and retention.

Arrow
Experience Project

Audience

This project is aimed at students and educators, as well as environmental advocates interested in learning about sustainable energy solutions. It is also suitable for organizations looking to educate their teams about energy sustainability.

Responsibilities

  • Instructional Design
  • Storyboarding
  • Action Mapping
  • Graphic Design
  • Prototyping
  • eLearning Development

tools

  • Articulate Storyline
  • Adobe Photoshop
  • Adobe Illustrator
  • MindMeister
  • Google Workspace

Problem

Many find renewable energy topics complex and challenging to understand due to technical content and abstract concepts.

Solution

This module simplifies complex renewable energy concepts through engaging storytelling and interactive activities. It breaks down topics into manageable sections, allowing learners to absorb information at their own pace before applying knowledge in playful, scenario-based games and comprehensive quizzes.

My Process

Design The Solution

Design Rationale

In my renewable energy learning module, I created an interactive course that enhances understanding and advocacy for sustainable energy. This proposal and design rationale outlines the structured development of the course using the ADDIE model, emphasizing interactive and gamified learning experiences across three main segments: Learn, Play, and Quiz.

This document details the integration of academic research and innovative technology to create an engaging educational environment. It explores the challenges of teaching complex subjects like renewable energy and the effectiveness of interactive assessments.

temp
temp
temp

Discover the full for a deeper insight into the educational strategies and impacts of this project.

Arrow
Design Rationale

Mood Board

The mood board for this e-learning module is vibrant and energizing, featuring a bright yellow and green color palette that reflects the dynamic and positive aspects of renewable energy.

These colors are chosen to evoke a sense of energy and innovation, aligning with the themes of growth and sustainability inherent in renewable resources.

Style Guide

The style guide for this e-learning module emphasizes large, simple, and vibrant icons to enhance clarity and learner engagement. These icons, designed with bold outlines and bright yellow and green colors, ensure high visibility and aesthetic appeal.

Consistent in size and placement, maintaining a cohesive and user-friendly interface throughout the learning experience. This ensures that the visual design directly supports the educational goals, making the module both informative and engaging.

Interactive prototype

This process begins with wireframes that layout the basic structure of the module, followed by adding interactivity such as clickable areas and transitions between different content sections.

These prototypes allow for testing user interactions, such as navigating through the sections, and interacting with multimedia elements.

Develop The Experience

Full Development

The development of the renewable energy e-learning module involved a structured approach, from conceptual design to final execution. The module was then built in Articulate Storyline, integrating interactive elements and quizzes to engage users effectively. This process produced an e-learning module that educates users on renewable energy efficiently and engagingly.

Arrow
Experience Project